Game Design: Unreal Engine VS Roblox Studio
Time: Morning | Ages: 13-18
How are videogames even made? In this hands-on course, you will turn your ideas into a real game! You'll build a fully playable level from start to finish, learning about Unreal Engine and Roblox Studio, two powerful engines used to create top-tier experiences. Explore the fundamentals of level design, interactivity, and core game mechanics, while gaining skills to develop your dream projects and insight on possible careers. No prior experience required—all levels welcome!
Sound Design and Music Production
Time: Morning | Ages: 11-15
Refine your sound. Dive into the world of sound design, modern production, and electroacoustics. Students will explore everything from the foundations of DAWs and sampling to creating custom soundscapes for film and video games. Whether you’re a beginner or a budding producer, you’ll gain the skills to bring your sonic ideas to life.
3D Printing and Modeling
Time: Morning | Ages: 11-15
Learn the basics of 3D modeling using beginner-friendly software and prepare custom designs for 3D printing, exploring how digital models are transformed into real-world objects using additive manufacturing. This class provides hands-on experience with creative problem-solving, design thinking, and applied STEM learning. Beginners or intermediate students are welcome. The best part? Take home your own prints at the end of the week!
3D Cinematics: Digital Animation in Blender
Time: Afternoon | Ages: 13-18
What do A Minecraft Movie, Spider-Man: Across the Spider-Verse, and Arcane have in common? This is your chance to dive into the world of animation with Blender! In this course, you'll get hands-on with techniques to 3D model and animate, gaining skills and insight on how big the 3D industry really is. Whether you're new to animation or have some experience, you'll build the skills to create your first portfolio artwork and bring your creations to life, one frame at a time.
Learn to Code Using Swift
Time: Afternoon | Ages: 13-18
Learn to program using the Swift programming language. Students will use Swift Playground, an app for iPad and Mac that makes learning to code easier. Swift is a modern open source language used to create state of the art apps for iPhone, iPad, and Mac. Students will learn coding fundamentals, design, and debugging through hands-on experience creating a game in Swift.
Crafty Robots
Time: Afternoon | Ages: 11-15
Make your very own mini robots using everyday craft materials! In this hands-on class, students will explore what robots are, how they move, and what makes them come to life—no coding required. We’ll build moving robots using simple materials like paper, straws, and toothpicks, alongside more complex components such as motors and batteries. Students will examine existing robot examples and discuss what makes a robot work well. Through hands-on experimentation with motion, mechanisms, and robot aesthetics, students will design and build an original robot of their own.
Future-proof! AI & Creative Practice
Time: Morning | Ages: 13-18
Love it or hate it, AI is everywhere—so let's learn about it the fun way! In this hands-on course, you'll be introduced to intuitive ways of understanding Artificial Intelligence and Machine Learning, and how to explore them in creative practice. Through interactive projects, learn how Generative AI and Large Language Models (LLMs) can be integrated into workflows to generate unique art, write creative stories, and solve complex problems. Along the way, you'll engage with important questions about ethics, responsible use, emerging career opportunities, and the role this technology plays in a rapidly changing world.
Audio Recording and Soundscape Design
Time: Morning | Ages: 11-15
Sharpen your ears. This course is designed for creative beginners eager to explore the world through sound. You will learn the art of field recording and the tools needed to capture the environment around you. Through collaborative listening practices, we will develop the ability to “hear” the world differently and transform those recordings into original soundscape compositions, used in films and games and as sound art.
Craft + Code
Time: Morning | Ages: 11-15
What if coding felt more like making art? In this beginner-friendly class, students will learn the basics of creative coding using p5.js while exploring how digital ideas can take physical form through craft and hands-on making. Throughout the week, students will move back and forth between the screen and the table, using craft materials to prototype and understand coding concepts before bringing them into p5.js. By the end of the class, students will have a set of physical creative experiments, digital p5.js “sketches”, and the foundational skills to keep exploring creative coding on their own.
Code for Games in Unity
Time: Afternoon | Ages: 13-18
Learn how to make a game in Unity, one of the most popular game development engines. Students will learn fundamental C# programming skills and how to create interactive elements in a game world. By the end of the course, they will have a playable project. No experience required.
Minecraft Modding and Worldbuilding
Time: Afternoon | Ages: 11-15
Design and Code Minecraft Server Mini-Games! Learn the basics of coding in the Java language by creating your own custom mini-game in Minecraft! Students will design a mini-game and get instruction on how to realize and implement the plug-in code for a Minecraft server. Students who complete the course will have a mini-game that they can continue to develop and enjoy with friends.
Maker Machines
Time: Afternoon | Ages: 11-15
Ever wondered how things are made in a makerspace or fabrication lab? In this hands-on class, students will explore how to use a variety of digital fabrication machines commonly found in fab labs and makerspaces, including laser cutters, 3D printers, and vinyl cutting machines. Throughout the week, students will use design thinking, material choices, and creative experimentation while using professional-grade tools in a supportive, beginner-friendly environment. Students will leave the week with multiple custom-made objects and a strong understanding of what happens in a makerspace.