Student exploring VR

Step into the Future of Animation at the GAME School's Motion Capture Facility! 

Located in Creativity Commons Room 115, The GAME School's Motion Capture facility is a creative playground for bringing movement to life! 

The space features a spacious 22x24' stage at its center, a 30-student classroom area, and a dedicated storage room that keeps all of our motion capture equipment and accessories safe and ready for action.

Learn more

View the usage instructions
 

Ready to jump in?

Just complete the required training first, and you'll be set to start creating!

Check availability and request a reservation on our calendar.

Reserve

Experience the space

Motion capture courses are taught in the classroom area, while hands-on training, projects, and sessions take place on the stage. Our tools vary by semester depending on the courses offered, but we always maintain active licenses for these popular systems: 

  1. Precision at its best: A 16-camera Optitrack primeX 13 with Motive 3 Unlimited Body system, perfect for projects that demand sub-millimeter accuracy. 
  2. Freedom to move anywhere: A portable, IMU-based Rokoko Smartsuit Pro with SmartGloves II and head-mounting hardware for face capture. 
  3. A great place to start: Two Sony Mocopi entry-level systems, ideal for beginners discovering the world of mocap. 
  4. Even more options: A selection of video-based capture systems, ready for your next idea!