Combine engineering precision with creative vision
As entertainment continues to integrate cutting-edge technology, there is a growing need for professionals capable of developing and designing the underlying technical systems that power immersive and interactive experiences. The Master of Science in Entertainment Engineering in The GAME School gives students the skills needed for these careers.
Students from technical backgrounds will bridge their engineering skills across signal processing, computer vision, AI, wearables and robotics with creative innovation, preparing them for advanced roles in the rapidly evolving entertainment industry and to contribute to its future growth by engineering global solutions.
Key competencies include:
In-demand jobs
Graduates from the MS in Entertainment Engineering will be highly competitive in the job market, equipped to lead technological innovation in industries such as gaming, film vital reality and more.
15% job growth
The Bureau of Labor Statistics reports that roles aligned with entertainment engineering such as software developers, quality assurance analysts and testers are projected to grow 15% by 2034.
$92–$167K avg salary
The average salary for entertainment engineers is $92–$167K per year according to Glassdoor.com.
Industry connections
ASU’s partnerships with entertainment, gaming and tech industries create pathways for immersive internships that provide on-the-ground experience and networking.
Projected job growth numbers from the Bureau of Labor Statistics (visited Dec. 9, 2025).
Job salary numbers from Glassdoor.com (visited Dec. 9, 2025).
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